AI Insights · Timothy · October 2024
Top 5 Waifu Games on Unified Platform in Russia, Q3 2024
Explore the performance trends of the leading Waifu games in Russia during Q3 2024, featuring insights on downloads, revenue, and active users.
In the third quarter of 2024, the Waifu games category in Russia showcased notable trends across various metrics, including downloads, revenue, and weekly active users. This analysis, based on Sensor Tower data, provides insights into the performance of the top five games on a unified platform.
LYSSA: Goddess of Rage, published by Panoramik Games, experienced a significant revenue surge towards the end of the quarter, peaking at around $3.1K in the last week of September. Downloads fluctuated, with a notable peak of approximately 20.1K in the week of September 9. Weekly active users saw a high of roughly 19.6K in late August, gradually declining to about 11K by the end of September.
Echocalypse: Scarlet Covenant from YOOZOO (SINGAPORE) PTE. LTD. showcased a varied revenue trend, reaching a high of around $2.3K in early August before declining to approximately $350 by the end of September. Downloads were highest in mid-July at 12.4K, decreasing over the quarter to 4.5K in the final week. Weekly active users peaked at 17.9K in late September, showing resilience despite the decline in downloads.
Azur Lane, by YOSTAR LIMITED, maintained a steady user base with weekly active users hovering around 500 throughout the quarter. Revenue saw an increase in mid-September, reaching about $1.6K, while downloads remained consistent, averaging around 90 per week.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. displayed a stable download pattern, with numbers ranging from 2.5K to 3.6K weekly. Revenue showed fluctuations, peaking at $1.3K in late July. Weekly active users remained strong, starting at 20K and slightly decreasing to approximately 17.4K by the end of the quarter.
Blue Archive: Epic Anime rpg, published by NEXON Company, recorded its highest revenue at $2.2K in late July. Download numbers showed a gradual decline from 1.3K in July to 708 in September. Weekly active users decreased steadily from 6.4K to 5.1K over the quarter.
These insights highlight the dynamic nature of the Waifu games market in Russia. For a more detailed analysis, visit Sensor Tower.